![]() ![]() The objects all start out with fairly simple shapes to paint, but get progressively more complex. There’s also a host of Steam achievements to aim for and most of these actually take some effort to achieve. For the completion of 99% you will get the maximum of three blossoms for the stage. Put in some extra effort to get 86% and you’ll open two blossoms. While only 74% of each object has to be “painted” in order to complete a level this will only open up one flower blossom on the tree. In total there are ten trees with more than a 100 levels in total to play through. All in all a very immersive and soothing experience. Progress is made by moving up the tree, lighting paper lanterns along the way to open up the way to the top. Completing each stage rewards you, with flower blossoms appearing on the tree, up to a maximum of three per object. Levels are split up into “trees” with the objects you will be manipulating dangling as cardboard tags from the tree. This attention to detail has been extended to the visual presentation of the game as well. All the 3D objects look like you could really reach at and pluck them from the screen. Great pains have been taken to make the objects as realistic as possible with detailed, high resolution textures. What first drew me to this title (besides the unique game play concept) is the detailed graphics. The official website describes it as a “meditative puzzle game” and I have to agree. Once a certain percentage of the object is painted, the rope has to touch an endpoint indicated by a nail to finish the level. The goal is to wrap the rope around the object, “painting” all the areas the rope touches. ![]() The player is given a wooden sculpture with a length of rope tied to it. RedDeerGames provided us with a Bit Orchard: Animal Valley Switch code for review purposes.The original Zen Bound was a puzzle game for touch-screen mobile devices the premise was very unique & fairly simple. But it’s a mark of how enjoyable Bit Orchard is that you’ll almost inevitably find yourself getting sucked right back in. And you’re still likely to eventually get bored by its relative simplicity. It’s still not a complex game, obviously. All those things help ensure that the game has a little bit of variety to it, rather than it just being an endless loop of sow-water-harvest-sell. You also need to build scarecrows, buy seeds and supplies, hack away at weeds and, most importantly, befriend bunnies and catch frogs. It’s an easy loop to get into, as you can imagine.Īdmittedly, there are more things to do here than just becoming a titan of the apple industry. As such, the game doesn’t ask you to do too much other than plant trees, water them, and then harvest and sell the apples. Bit Orchard is meant to evoke the GameBoy in all its 8-bit glory, so it probably would’ve seemed a bit odd for them to make the game overly complicated. That’s this game in a nutshell – though Bit Orchard is more simplistic than the Farming Simulator game, which means the fun-not fun cycle probably goes a little faster. I had the same kind of feelings towards the Farming Simulator series: they’re a very zen kind of fun, right up until the point they’re not. Given that Bit Orchard is basically a farming game, that shouldn’t come as too much of a surprise. I’ll start playing it and get hooked on its gameplay loop for a little while, only to get sick of being stuck doing the same tasks over and over and over, at which point I’ll quit – only to eventually start missing the simplicity of its gameplay loop, at which point I’ll pick it up again and start the cycle anew. I keep going back and forth on how much I like Bit Orchard: Animal Valley. ![]()
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